Cultist Elder Edit
Health Points: 200
Has a staff which he will apply with blood to do more damage.
Source: Cultist's Horn
Cultist Elder are partially a quest-related enemy as well as the leader of the Cultists, also the most dangerous. His face is covered with the skull of an animal and bone horns emerge from his hood, most likely an indication about his status within the Cult.
He also carries the White Cultist's Staff as his weapon, which does a lot of damage.
What the criteria are for spawning the Cultist Elder is not certain. Once the player blows in the Cultist's Horn and the Cultist Elder spawns (if available land), the player will probably hear the sound of an enemy getting hurt. This sound is the Cultist Elder imbuing his staff with his blood, taking damage in the process.
When closing in to a Cultist Elder, a dark-themed soundtrack will play and fade out once the player is either out of reach/sight or the Cultist Elder is defeated.
Although the Cultist Elder has no ranged attacks, he is more dangerous in melee than a Pirate Battlemaster. The player should stack up on White Flower Potions and Bandages before blowing the Cultist's Horn. The staff which he is carrying is imbued with his blood, doubling the damage taken from the staff.
If he has lost some health and the player have not damaged the Cultist Elder, then this is the reason why.
Known drops Edit
- Gold (common)
- Cultist Robe
- Cultist Pants
- White Cultist's Staff (certain)
- Cultist's Ritual Tome
- Cultist Belt
- The Cultist Elder may spawn multiple times after he is killed, once the spawning criteria allows it. It does not have to be close to a Cultists Altar, it just has to be at night (needs confirmation).